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Old Mar 04, 2008, 08:21 PM // 20:21   #41
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Quote:
Originally Posted by I Farm In Town
Skills-Same for all professions.
Health-Same
Energy-Same
Armor-Different

Different armor levels for this is stupid. They should all be equal (and lowered).
Couldn't agree more. No-one should have an advantage/disadvantage from his/her primary profession, when a profession isn't relevant in the dungeon.

This is just a minor balance issue that needs to be fixed.


/signed
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Old Mar 04, 2008, 08:23 PM // 20:23   #42
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Quote:
Originally Posted by Orange Milk
dustbunny,

Good use of large words to make your post seem relevant.

OR

Tremendous employ of hefty terms to construct your post in a manner as to appear applicable. (I too have Microsoft Word with a Thesaurus)

Also well done insulting my apparent "leetness" of skill when your use of vocabulary is an obvious attempt to e-peen that your supposed education level is greater than those who post here. Are you hypocritical at all?

Re-Read the paragraph of mine that you quoted, think about it a sec and you will understand why I mentioned Ursan. If I have to explain then it will become apparent to us all that you stratigically e-peened education level is not as it seems.

There are armor buff insignias for all proffesions that can be added to armor, plus the armor buff mods for daggers, seems like the way to solve this problem already exists. Simply prepare yourself properly before entering. Understanding of game mechanics anyone? (Well put Monkey Slayer)
I won't comment on his post, although I agree that his vocabulary was a bit off for this kind of forum (I am college educated, work in Information Technology, and still enjoy reading... go figure).

However, Ursan plays no part in the Kilroy tournament. Also, the first time I played it (Kilroy) I thought it was cool and a good break from the game. It is the nature of players to find the easiest way to do something. Utilizing it to get survivor is a no-brainer. People have been doing the same thing at Lutgardis for ages during hfff runs (no complaints there I may add, right?). He was right in calling you out on the Ursan reference.

I am finding more and more people bashing Ursan, however, I see more and more of the community using it. In addition, more and more people are getting their "Ursan agendas" in non related threads. That is a slight form of thread hijacking.
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Old Mar 04, 2008, 08:45 PM // 20:45   #43
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Quote:
Originally Posted by Orange Milk
There are armor buff insignias for all proffesions that can be added to armor, plus the armor buff mods for daggers, seems like the way to solve this problem already exists.
Yes, there are. But that doesn't change the fact that different professions start with a different base AL. For every armor buff I can add to my Mesmer, a warrior can buff theirs as well. AND Warriors have the advantage of Absorbtion runes. No other class has that.

Quote:
Simply prepare yourself properly before entering. Understanding of game mechanics anyone? (Well put Monkey Slayer)
Once again, this suggestion is NOT about being able to complete the dungeon. It's about giving everyone a level playing field. And please, before you spew nonsense about people not understanding the game mechanics, you should know that I know that a +5 armor mod on a set of brass knuckles will increase AL 80 armor to AL 85 and AL 60 armor will increase to 65. The disparity still exists! (And BTW, Furious dagger mods in there are FTW! )

Last edited by Kook~NBK~; Mar 04, 2008 at 09:13 PM // 21:13..
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Old Mar 04, 2008, 08:56 PM // 20:56   #44
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Yeah, I used armor buffs on my knuckles (I am a monk). I don't really have any other armor buffs available without wasting money on a new armor set. I have beaten the dungeon in HM twice, and it's not a difficult dungeon. It's just not easy. If I can get past the leiutenant, Fronis is no problem. But I only get past the leiutenant a quarter of the time. The equality would be nice. In NM, this dungeon is a piece of cake and I could probably do it without ANY armor. In HM, it doesn't make sense to give one class an advantage over others.

As to dustbunny's post, um...I didn't see any large words. Especially non that required a thesaurus to become part of your everyday lexicon (woops). Some people actually use a larger vocabulary than others. It has nothing to do with arrogance or snootiness (there I go again). Some people simply feel (and appropriately so) that having a larger vocabulary allows them to express themselves more adequately. Insulting someone for being able to do so does not make your post more relevant or his any less so. It comes off sounding like: "I don't like what you said because you sound smarter than me." Let your argument be based on facts, not impressions, so that no one becomes biased either for or against you.
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Old Mar 04, 2008, 09:16 PM // 21:16   #45
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Quote:
Originally Posted by Mohnzh
Yeah, I used armor buffs on my knuckles (I am a monk). I don't really have any other armor buffs available without wasting money on a new armor set. I have beaten the dungeon in HM twice, and it's not a difficult dungeon. It's just not easy. If I can get past the leiutenant, Fronis is no problem. But I only get past the leiutenant a quarter of the time. The equality would be nice. In NM, this dungeon is a piece of cake and I could probably do it without ANY armor. In HM, it doesn't make sense to give one class an advantage over others.

As to dustbunny's post, um...I didn't see any large words. Especially non that required a thesaurus to become part of your everyday lexicon (woops). Some people actually use a larger vocabulary than others. It has nothing to do with arrogance or snootiness (there I go again). Some people simply feel (and appropriately so) that having a larger vocabulary allows them to express themselves more adequately. Insulting someone for being able to do so does not make your post more relevant or his any less so. It comes off sounding like: "I don't like what you said because you sound smarter than me." Let your argument be based on facts, not impressions, so that no one becomes biased either for or against you.
I wasn't going to post, however, dustbunny's post was haughty, pompous, and arrogant. He was speaking from a hilltop to his disciples. King talking to his peasants... comes to mind. I wasn't commenting earlier on him being difficult to follow, however, he went overboard with his wording. Many of us could flex our higher vernacular if we wanted to, but why do it in a forum with twelve year olds? That was oddly out of place and came off wrong, despite his seemingly good intentions. Despite what you say about impressions, if you give the wrong kind in an argument, I tend to listen to you less, because I am no longer on level terms with you. If you become condescending, which he definitely was (right after he accused another person of condescension I may add), your argumentative points become lessened to me. You just lose my interest. Lastly, the OP wants an armor buff... and I see the logic in it.

/signed again and again until the cows come home
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Old Mar 05, 2008, 12:54 AM // 00:54   #46
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/Notsigned it can be easily done with all professions, I agree that Lietenant is very hard to survive, but it's almost no easier with an ele than it is with a paragon. Simply run past the wall of guards, they don't block the entire passage so you can simply run to Fronis.
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Old Mar 05, 2008, 02:00 AM // 02:00   #47
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/signed

Buffs/De-buffs, don't really care.
If everything else is equal, armour should be too.
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Old Mar 05, 2008, 03:56 AM // 03:56   #48
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Quote:
Originally Posted by freaky naughty
/Notsigned it can be easily done with all professions, I agree that Lietenant is very hard to survive, but it's almost no easier with an ele than it is with a paragon. Simply run past the wall of guards, they don't block the entire passage so you can simply run to Fronis.
Read much? Its about being equal for all classes. You say the Lietenant is very hard, its ALMOST no easier with an ele than it is with a paragon(which makes no sence btw since paragon has more armor) i'll assume you accidentally got it backwards, and that you need simply run past everything to get to Fronis. Congrats on listing 3 reasons why it SHOULD be changed after stating you wouldn't sign. Why disagree with something when you obviously know nothing about it?

Of course its easy, it just lacks being equal. I'm all for everyone having less armor during this dungeon as long as its the same for everyone like the skills, health, and energy already are.

Last edited by I Farm In Town; Mar 05, 2008 at 03:58 AM // 03:58..
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Old Mar 05, 2008, 02:34 PM // 14:34   #49
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Yeah, is simple.

In GW armor differences are compensated with skill differences.
Remove skill differences and armor differences sre turned into a illogical and unfair disparity.

If you remove skill differences, you must also remove armor differences.
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Old Mar 09, 2008, 01:04 AM // 01:04   #50
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Quote:
Originally Posted by MithranArkanere
In Hard Mode, with my 60AL ele (Radiant Insignia, never made other armors, since I use PvP chars in PvP and have no place to store them) I can make the HM Fronis dungeon in under 10 minutes without dying a single time and keeping a Berserker scroll effect.

It's not hard. It's only illogical.

60, 70, 80, 100, 42, 47 or whatever.

Much more important than the armor set whilein the dungeon is making it the same for all.
Do enlighten us. My Level 20 Necro working for Survivor takes about 14 mins to do this in HM, and cannot maintain the Berserker Scroll due to the Stonewolves, Ettins, and Bosses evenly spaced in the dungeon.
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Old Mar 09, 2008, 04:50 AM // 04:50   #51
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It's easy when you know the basics:
- Use a fully upgraded pair of knuckles: 7-17, +15%damage -5 energy, +20% armor penetration, +20% damage vs dwarves, customized.
- Switch to secondary assassin and set dagger mastery to 12. If you are an assassin, increase also critical hits.
- Do not use normal attack on enemies, just target and use the skills.
- Keep activating the stance when you are in a crowd. That is, mash the button 1.
- When facing a single enemy, activate the stance after each of your attacks.
- Do not waste your time picking items. After opening the chest, 2 minutes are more than enough to pick them all an open the lucked chest.
- The worst part is where rangers wait. Go first for the rangers until they daze you, while dazed, switch targets to the warriors.
- When facing the stonewolves, go first for the Easter dwarf, then the other one, then the wolves.
- Use the skills wisely. In HM mode you can kill a warrior dwarf like that with 2 skills. Try to charge adrenaline while fighting one dwarf and releasing all the skills to kill the next two quickly.
- And the MOST important: Try to keep the aggro for yourself. Kilroy do not effectively use the stance (if he uses it at all) and it seems that he is not healed when an enemy dies. It's more important to keep him alive so he uses his shout. Enemies MUST target YOU.

Most of the time I lose the Berserker effect between the Liutenant and Fronis.
But even without Fronis and the second ettin getting doubled, the dungeon, quest reward included, gives around 40.000XP.

Anyways, it's still easier with a warrior, so this change should be made.
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Old Mar 09, 2008, 09:07 PM // 21:07   #52
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This is relevant to the Ursan thread that states all Ursans should have equal armor because they use equal skill-sets. Is Irontoe's Lair easy? Yes. Can it be done easily with all professions? Yes. The only difference is that warriors/paragons can do it in under 10 minutes and it takes squishies 15, and usually it doesn't matter.

To I Farm in Town: I have 3 survivors I can safely assume I've done this dungeon at least twenty times more than you have.
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Old Mar 10, 2008, 01:50 AM // 01:50   #53
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My Necro on HM, usually takes 15 mins in HM but once I was lucky and somehow got 7?!

Either way, the element of randomness does not balance it at all, I don't know why ANet does not do this change.
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Old Mar 10, 2008, 02:42 AM // 02:42   #54
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Ok then.

Because no one wants to make it we all have 80 AL because "It's still easy"

Everyone gets 60 AL. How about that? ^_____^
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Old Mar 10, 2008, 04:19 AM // 04:19   #55
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Quote:
Originally Posted by freaky naughty
This is relevant to the Ursan thread that states all Ursans should have equal armor because they use equal skill-sets. Is Irontoe's Lair easy? Yes. Can it be done easily with all professions? Yes. The only difference is that warriors/paragons can do it in under 10 minutes and it takes squishies 15, and usually it doesn't matter.

To I Farm in Town: I have 3 survivors I can safely assume I've done this dungeon at least twenty times more than you have.
Actually its just a responder in the thread who starts talking about Ursan, not the original post. If warriors/paragons can do it in 2/3 the time of squishies then once again the armor should be equal so all professions can do it in the same time. Oh, and congrats on the 3 survivors. I'm sure you had lots of fun doing this dungeon over and over exploiting the experience gain with no risk of death thats made that title meaningless. I'm sure you've done it WAY over 20 times more than me, sadly that doesn't seem to have made you more knowledgeable if you have to run past all the hard parts.
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Old Mar 10, 2008, 04:59 AM // 04:59   #56
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Why did Anet balance armor for BMP missions?
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Old Mar 10, 2008, 06:59 AM // 06:59   #57
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With the BMP missions, you're not playing as your character.
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Old Mar 10, 2008, 08:33 AM // 08:33   #58
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Quote:
Originally Posted by Ctb
I still say Irontoe's is so easy that the time required to make the change probably isn't worth it, though.
QFT. In a perfect world with infinite resources, sure, put this on the to-do list. But I'd rather see them fix actual problems first.

Also, there are plenty of other solo missions where high-AL classes are at a disadvantage compared to casters. So it balances out.

Last edited by creelie; Mar 10, 2008 at 08:35 AM // 08:35..
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Old Mar 11, 2008, 10:18 PM // 22:18   #59
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Quote:
Originally Posted by creelie
QFT. In a perfect world with infinite resources, sure, put this on the to-do list. But I'd rather see them fix actual problems first.

Also, there are plenty of other solo missions where high-AL classes are at a disadvantage compared to casters. So it balances out.
Yeah? Where are those 'plenty'? Let's see some examples:
- Augury Rock: No disadvantages for High-AL.
- Tihark Orchard: No disadvantages for High-AL.
- Norn Tournament: No disadvantages for High-AL.
You know why there are never in disadvantage here? Because in all of those you can CHOOSE your skills.

It all comes to the same: If you cannot choose your skills, you cannot compensate armor lacking.

When the build is the same for all, the armor must be the same for all.

Only warriors can equip runes of absorption and stonefist insignia.
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Old Mar 11, 2008, 10:26 PM // 22:26   #60
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Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.
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